![]() However, the big challenge is going from Veteran to Champion - accuracy is heavily tested, the extra-special-douchebag-enemies come out to play, almost all enemies (even crappy ones) inflict obnoxious effects with attacks, and they all typically have more defensive stats (thus test your trinkets/offense/comp). It is also the point where a lot of said roster is probably reaching full pos/neg quirk lists bar those lucky few who avoided post-dungeon RNG quirks, so some will have obnoxious quirk combos that makes things psuedo harder - considering how expensive it gets to upgrade heroes from here, those who haven't done some grinding (non-Radiant) won't want to pay to manage heroes this way as they're often not worth doing so at level 0-3 anyway, so it's all down to curios. ![]() In short, when the majority of your roster are capable of hitting those orange dungeons and are en route to reaching level 5, you're mid-game. ![]() Trinkets here start coming into play much more than it does in apprentice. Veteran isn't all that different to apprentice, yet it is when some of the newer mechanics kick in (such as stealth) and the dungeon will test how updated your roster is (ie. Even if you're using curios and camping to treat quirks and diseases, it's very easy to spend gold.ĥ) Veteran dungeons introduce some new monsters in areas that you will have difficulty dealing with using the listed strategies.Įarly/Mid/Late is actually pretty well defined by the dungeon difficulties. Or even buy trinkets or level up districts if you have Crimson Court. But if you've upgraded your stagecoach so you recruit higher level recruits, throwing away somewhat-leveled characters is less of a problem.Ĥ) You will need gold later whether it's to level up skills, arms, and armor, or to lock in quirks, or treat diseases, or buy extra provisions. A stressed or diseased character you can heal it's much harder to get good quirk selection.ģ) Though I mentioned throwing characters out, as a rule, you don't want to throw characters out if you can help it, as you've spent gold upgrading those characters. So you'll be okay regardless imo.Ģ) I would work on increasing roster size, but also not hesitate to throw characters out - particularly those with bad negative quirks or without good quirks or perhaps those you don't find you use much. ![]() One of your characters already died but you seem to be taking it in stride. ![]() 1) "Darkest" difficulty has no fail state. ![]()
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